Esoteric Software
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Bugs
Report bugs found in any of the Spine Runtimes.
as3 runtime scale issue
export bug since 1.8.41
Rotating a mesh
[1.9.101] Timeline shows only one bone at a time
Editor now crashing every time going into animate mode
[1.9.00] IK Timelines not deleted
[1.8.05 Professional] Animations in binary export
linear filtering
[1.8.42] wrong slot attachment when duplicating bones
mix animation wrong?
Mesh issue on new project
spine-c runtime mesh problem
[1.8.40] Export problem
Timestamping on Spine Exports
[cocos-2dx, 2.0] Not finishing animation
mesh bug?
Bug with Bones
Duplicate Animation Crash
Bone rotates the "long way around" on transition
Weird bug on startup
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