Let me congratulate you again on this software it really is amazing. I have been waiting a very long time for someone to get it right and you have really got it right. After a quick watch of the tutorial videos I hit the ground running as it was so intuitive.
Think I may have found a small issue with the as3 runtime.
I'm running an animation which is just swapping images. When using the as3 runtime the scaling is off. It basically jumps up and down.
To fix this I've changed skeletonSprite.as
line 97:
bitmap.scaleX = regionAttachment.scaleX * (region.width / regionAttachment.width );
changed to
bitmap.rotation = -regionAttachment.rotation;
Same with the scaleY:
bitmap.scaleY = regionAttachment.scaleY * (region.width / regionAttachment.height);
changed to
bitmap.scaleY = regionAttachment.scaleY;
This then messed up the regisration point but I think this is because it was set to regionAttachment.width and regionAttachment.height
var shiftX:Number = -region.width / 2 * regionAttachment.scaleX;
var shiftY:Number = -region.height / 2 * regionAttachment.scaleY;
if (region.rotate) {
bitmap.rotation += 90;
shiftX += regionHeight * (region.width / region.width);
}
This seems to have fixed the problem and hasn't caused any issues with other skeletal animation.