When you delete an IK Constraint (item in the tree), the timeline stays in the dopesheet, and then causes a crash when you scrub.
0) Open Spineboy
1) Set up a new IK constraint. (make a new bone, select two bones, make a new constraint, target the new bone)
2) Set some keys in the timeline. (I set some keys, checking and unchecking the Bend checkbox. Not quite sure what this is for yet)
3) Play the animation (works fine. get some cheap laughs based on what you constrained.)
4) Delete the IK constraint. (the IK timeline will stay on the dopesheet)
5) Click anywhere on the editor timeline. - crash -
An unexpected error has occurred:
java.lang.ArrayIndexOutOfBoundsException: -1
at gz.a(SourceFile:128)
at kg.a(SourceFile:742)
at jZ.a(SourceFile:79)
at yo.a(SourceFile:219)
at com.esotericsoftware.spine.editor.Editor.a(SourceFile:484)
at com.esotericsoftware.spine.editor.Editor.g(SourceFile:477)
at wG.a(SourceFile:105)
at dV.a(SourceFile:55)
at dP.a(SourceFile:166)
at dP.a(SourceFile:131)
at dX.a(SourceFile:204)
at o.a(SourceFile:88)
at at.e(SourceFile:302)
at ah.run(SourceFile:224)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:251)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:711)
at java.awt.EventQueue.access$000(EventQueue.java:104)
at java.awt.EventQueue$3.run(EventQueue.java:672)
at java.awt.EventQueue$3.run(EventQueue.java:670)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:681)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:244)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:163)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:151)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:147)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:139)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:97)