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Bugs
Report bugs found in any of the Spine Runtimes.
MixBlend Add bugging on Owl Example Project
Animations appear correct in Spine editor, but are broken when imported in Unity
How to prevent JS SpinePlayer from scaling my viewport
Canvas size
[iOS]Animation Alpha Changes in PMA Mode not correct (Images Turn White)
Spine 4.2 Export Not Displaying Correctly in Unity 6
Artefacts when rendering Spine character using spine-canvas.
Setting an IK Constraint mix to 0 is not working as intended in Unity
MonoGame Runtime is creating a lot of GC pressure
小程序中无法显示
Transition of Unity SkeletonMecanim is broken
The Spine animation looks distorted or blurry or pixelated.
Spine 2d object missing/error material in Unity 6
Spine 4.3 beta: Issue importing binary - IndexOutOfRangeException
WebGL Limitations
Symbol Z-Order Breaks When Using Custom Materials
Noise Animations -> pixelized
Inconsistent runtime behaviour cross languages for "region not found"
godot-spine 4.4.1 error for already exists.
iOS outlined destroy of SpineRenderer
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