Use Spine with Stake Engine

August 4th, 2026

Spine and Stake Engine

There is now one more place to put Spine animations to work. Stake Engine supports Spine through its PixiJS-based Web SDK. The integration uses our official spine-pixi-v8 runtime, so studios can bring existing Spine exports straight into a project.

Stake Engine provides the development tools and game infrastructure needed to build, test, and publish casino games. Studios can focus on how the game looks and plays rather than putting the surrounding platform together themselves.

Once a Spine asset has been added to the game's asset configuration, displaying it and playing an animation takes only two components:

svelte
<SpineProvider key="character">
<SpineTrack trackIndex={0} animationName="idle" loop />
</SpineProvider>

SpineProvider adds the skeleton to the PixiJS scene, while SpineTrack selects the animation, track, and playback mode.

To get started, see Stake Engine's Spine integration documentation. Discuss this blog post on the forums!