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Bugs
Post any bugs found in Spine or the Spine Runtimes.
Spine 4.2, timeline skeleton animation track, sometime not play animation
Exception when Instantiating a Prefab contains SkeletonGraphic.
Physics Jitters/Unstable At Higher Framerates
Problem with instant animation blend in Unity
Unityで加算トラックを使用したアニメが正常に描画されません。
Updating an empty animation causing a mod by 0 in spine-cpp
Version 4.2 and above, drawing order, error
[spine-cpp] Crash because of buggy allocation in SkeletonClipping.cpp
Latest github runtime examples/spine-glfw
Visual artifacts with spine objects[unity, android]
Spine Object recieve shadows
Can't change skin in @pixijs/spine-pixi if `eventMode` is set
rorate data error when import json in spine 4.0.31
Color Management Crashes Mac 4.1.24
unity使用spine3.8版本打包出来spine动画失效
Batches Increase If I Have Duplicates Animations Even With Same Material
GIF export of "pixel art" animations not pixel perfect
spine urp shader error
Blank SkeletonData
keying bone transform inheritance in C Runtime
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