Esoteric Software
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Bugs
Report bugs found in any of the Spine Runtimes.
Scale 0 strange behaviour
Non-ASCII character rendering in text fields
[XNA/Mono Runtime] Bone world position incorrect
Mix animation with meshes
A couple of .png Export Issues
Spine not starting...
character disappeared after change animation (in cocos2d-x)
Skeleton viewer: error with "flip setting" JSON
Animation Sorting Issue: Spine-Editor v. Unity
Skeleton with multiple/no roots
Moving keys with offset mode
the smallest bug ever
Events dont fire on final frame?
the value of data slightly differ between json and binary
Holes appearing in mesh, bad triangulation?
Skinning
Is this correct?
not a bug, just an annoyance
Black Edge issue
Deleted keys come back if frame is keyed after deletion of t
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