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Hi everyone. I've been using Spine Professional since November last year, and I've been loving it, and thought I'd display the game I'm currently writing.
The Eldritch Zookeeper is a game where a deeply unfortunate zookeeper is cursed to run a zoo of inter-dimensional monsters. Think Zoo Tycoon, but with more creatures breaking out of their pens to devour the visitors. Every day, a portal opens to a world beyond sanity, and out drops a crate, containing some dreadful cosmic horror that our hapless zookeeper must 'take care of' (not be eaten by). Build fences, fill your pens with beasts from the void, and try and keep them fed and happy. Or else.
It's being written in Unity, art painted in Photoshop, and Spine sitting in the middle. I'm at the stage in development where I'm stripping out all the prototype art, and replacing them with fancy animated characters.
Here's one playable zookeeper:
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And here's another:
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I did replace those checkerboard fence posts and walls with some models with proper UV's:
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Using the same Spine skeleton as for the player, I've been able to get guests in-game rather swiftly:
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Those just show male guests, also got female visitors in too:
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Also using Spine for not-so-animated objects, like boxes containing monster food:
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I'm blending the animations together with Mecanim.
Currently working on the actual animated monsters, so I'll post some of them soon! All the images are using the current standard Spine/Skeleton shader, so the colours are all very bright. My project is somewhat banking on Magelight to look the best it can, so I'll revisit colours when I have to normal map all my characters.
It's coming along! No website for the game yet, but I'm updating my Twitter regularly.