Thank your for your speedy reply.
In my case, I need my 3D model background works with the fog, and neither spine objects nor unity sprites are affected by the fog.
All unity sprites works correctly with any kind of fog, but spine objects only works correctly with the linear fog.
My problem of spine objects only occur if I choose the exponential fog, that is what I want.
I tried turn off premultiply alpha in spine, but it doesn't help.