cocos2d-x version : 3.4 final
spine runtime version : recently version from github
Hello.
I'm the Korean who develop with cocos2d-x and spine.
I have some trouble with spine. I used the spine animation data in your sample code that our designer maked.
But it makes error when replace scene.
(Replace is after animation play. play is ok, but I have a trobule replace scene that after play.)
This is error code.
Aimation.c
void spTimeline_dispose (spTimeline* self) {
VTABLE(spTimeline, self)->dispose(self); // This place is error.
}
error message -> Thread 1:EXC_BAD_ACCESS(code=EXC_I386_GPFLT)
I wanna have a solution with this trouble, but how can I do?
If you need I send to you a my source code and spine data.
Please tell me what to do.
I am waiting for your reply.
Thanks.