Cross Domain I'm building a game using Unity3D and Spine. I have an animated character on the title screen that works fine on Android but when I deploy to iOS devices the individual images that make up the spine animations are mangled (blurred/twisted/out of position). Any ideas? Thanks! 🙂
Pharan You have two options to fix this for Unity and iOS: (1) Disable texture compression in Unity (recommended) or... (2) Always use square, POT textures when exporting from Spine.
Cross Domain Perfect! I switched off the compression and it's all working great! Thanks both! @Nate: Keep up the great work on Spine - it's a joy to use!