Hello there,
We're having performance issues with our mobile game.
You may download Web demo (both debug and release builds included) from:
https://dl.dropboxusercontent.com/u/132 ... kFinal.zip
You will notice that the debug version is running in less FPS than the required 30 FPS.
The release build does not suffer the same issue.
The mobile release build has the same issues as the web-debug. (and even worse)
You may download the full Spine project from:
https://dl.dropboxusercontent.com/u/132 ... roject.zip
Can you suggest any changes that may improve the issues above?
Thank in advance,
Michael P