Hi guys, my spine keeps crushing everytime I delete events in it.
And the log is as below:
Spine Launcher 1.8.17-full
Windows 7 x86 6.1
Java 1.7.0-u6-unofficial Oracle Corporation
OpenJDK Server VM
Up to date: 1.9.15
Licensed to: xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx
Spine 1.9.15 Professional, LWJGL
NVIDIA Corporation
GeForce GT 620/PCIe/SSE2
4.3.0
Started.
An unexpected error has occurred:
gU: #iterator() cannot be used nested.
at hM.hasNext(SourceFile:499)
at mm.a(SourceFile:309)
at eA.a(SourceFile:91)
at fx.a(SourceFile:28)
at dR.a(SourceFile:174)
at dR.a(SourceFile:145)
at com.badlogic.gdx.scenes.scene2d.ui.Button.d(SourceFile:112)
at eu.b(SourceFile:86)
at fz.b(SourceFile:89)
at dX.a(SourceFile:57)
at dZ.b(SourceFile:342)
at o.b(SourceFile:96)
at av.e(SourceFile:305)
at ah.run(SourceFile:224)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:251)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:711)
at java.awt.EventQueue.access$000(EventQueue.java:104)
at java.awt.EventQueue$3.run(EventQueue.java:672)
at java.awt.EventQueue$3.run(EventQueue.java:670)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:681)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:244)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:163)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:151)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:147)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:139)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:97)
Can anyone help me out?
Regards,
Colin