Hi,
I'am currently working on a project for months with your awesome software and i have never noticed significant problem.. until the new update V1.9.06.
As pictures are more explicits than words, thanks to take a look to my attachments.( there is the difference i have between the both versions )
Actually, my bones and my meshes seem to be detached or linked differently in animation mode. All my skeletons are like this.. Moreover, when i rotate a bone, these who are linked on it react strangely (the scale change for example... ).In fact, all my work have to be redo. So to fix this problem i keep the spine V1.9.04 for the moment but i really would like to continue to update the software ( i 'am very impatient to copy the vertex animations between two skins in a next version :p )
So my question is, are you aware about this kind of problem? Can i do something to fix it ? Did i do something wrong? Or is it normal because you change it and the previous json are not compatible?
Thanks for your attentions.
Soka