ouguolin look at the snail animation jumping.spine in attachment. I am wondering why the animation works differently with Corona SDK runtime. the tail is apart from the body and mouth's position is wrong. but it works perfect in spine editor. thanks!
Søren Try setting a key on frame 0 for the tail and mouth bones, that should hopefully fix it for you.
ouguolin thanks Shiu, we tried as you said to set a key on frame 0, but it's still not working. I attached the updated animation, can you help check it?
ouguolin we removed the scale keys and it works. thanks again. by the way, when would this bug be fixed?
Søren Nate will have to take a look at it when he is back from Vacation later this week. Not sure when he can get to it, but now that we've managed to narrow down the bug it should be easier to fix.