yun123 Please note that C# bindings are not provided with the spine-godot GDExtension, but only with the spine-godot custom C++ engine module.
Therefore, the information described in the C# Project Setup section of the spine-godot documentation applies only when you download the spine-godot engine module. If you haven't downloaded it yet, please download it from the spine-godot engine module downloads section first:
下载 spine-godot 引擎模块
If you downloaded the custom engine module but it does not seem to be working properly, please check the following in the note section of the documentation:
NOTE: if you have previously used the official Godot C# editor build, your NuGet cache will likely have the official Godot C# assemblies in NuGet cache at $USER_HOME/.nuget. Sadly, NuGet will not replace those with the Spine enabled assemblies. Please clear your NuGet cache before building your Spine-enabled Godot C# project!