@zf3d Sorry for the troubles and thanks for providing your version info up front, this helps a lot! The spine-unity and spine-csharp runtimes are caught up with the reference implementation, so this might likely be a bug. Spine Editor version 4.3.38 fixed a bug related to Slider animation paths and folders (see here), so perhaps something broke in this regard. Did you encounter this issue with the skeleton exported as .json
, or as binary .skel.bytes
? Please note that it might be only one export format which is adversely affected, while the other may be usable in the meantime.
Could you please send us a minimal Unity project which still shows this issue? You can send it as a zip file to contact@esotericsoftware.com, briefly mentioning this forum thread URL so that we know the context. The we can have a look at what's going wrong.