Hi guys, this might be a bit of a long post, I was trying to setup the spine-godot engine module for godot 4.4.1, on my Debian machine. I followed the instructions from https://esotericsoftware.com/spine-godot#spine-godot-engine-module-downloads and installed it successfully. The problem came when I was trying to open the project (which I originally needed the spine godot version for) and it kind of crashes. It doesn't display any errors, just the warnings that have always been there but the window disappears. I tried waiting for 20 minutes and nothing happens, the editor window does not reappear again and there is nothing related to godot in the system monitor. Here is the output from that:
Then I tried 2 of the sample projects and the non mono one (spine-godot/example-v4) works perfectly, and the mono one (spine-godot/example-v4-csharp) loads and when I try to play it it crashes, here is the output from that.
Forgot to mention above that I copied the correct files to the godot-nuget folder in both projects and installed the export templates from the first time when I got the spine-godot/example-v4 project open. I suspect that it is something to do with my C# installation or setup I just can't tell what or where to start.