angrytomato Sorry for the confusion. When the Texture atlas
option is enabled in the PNG export settings, the name displayed in the Output file
field should be the name of the atlas file, so it is expected behavior that the extension of the atlas file specified in the Texture Packer settings is appended. Furthermore, the Texture Packer settings are shared with those used when you launch the texture packer individually, as you mentioned. This design allows users to perform texture packing without copying the same settings from previously used settings.
So why does the name of the atlas file appear in the Output file
field? This is common behavior when packing textures. The name of the texture atlas page is not unified because, when multiple pages exist, a numerical suffix is added, or a custom suffix is added based on the settings in the Suffix
field of the texture packer settings. Conversely, atlas files are always exported as a single file. Therefore, users can only name the atlas file.
If the file is output as a png file named “output.atlas.txt.png” as you described, then I think it is definitely a bug, but I did not get that result when I tested it. In other words, the following files were exported:
- output.atlas.txt
- output.png
If you did not get these results and the file named "output.atlas.txt.png" was indeed exported, I would appreciate it if you could share a video recording of the steps you took.