I'm running into an issue when scaling my spine assets down Phaser 3 where it starts to lose quality as I scale it down. My original assets are 128x256 and I'm scaling them down to 32x64:
Left is how it renders in Phaser and right is roughly the same scale in the Spine preview (notice how right is much sharper):

I tried resizing my assets to 64x128 so I only had to scale down by half but it didn't improve things by much, it doesn't look as "pixelated" but more blurry instead:

I also tried resizing my assets to 32x64 however this makes them look very blurry:

Is there a way to improve this?