Pix What you see in the screenhot is called Clipping, more info about it here:
https://esotericsoftware.com/spine-clipping
As stated in the answers above mine, clipping the whole skeleton is not the best if you plan to use it at runtime in a game engine, however, if you just plan to use it in a video or gif, it's perfectly ok to use!
(If you're curious why here is a portion of video that explains it: )
More about clipping and performance here:
https://esotericsoftware.com/spine-clipping#Performance
As an alternative if you need the visual guidance, I also like to add a black png with a hole the size of my video area to a separate skeleton that I'm not exporting, perhaps it could help you!
If you're set on using clipping and want to know how to achieve a perfect clipping, here's a little tip:
https://esotericsoftware.com/spine-tips#57-clipping-vertex-paste
The feature used in the tip is this:
https://esotericsoftware.com/spine-tools#Copypaste
I hope this helps!