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Hello,
Thank you for your answer. I tried your suggestion, but unfortunately, it didn’t work. I still see materials in the Memory Profiler.
Let me explain how my game flow works:
1.When I open the Main Menu, I can choose a game to play.
2.After selecting a game, the game scene loads, followed by the specific game (loaded via Addressables).
3.While in the game, I can return to the Main Menu, which I reload as a single scene and clear the atlas cache.
4.However, despite this, some Spine atlases remain loaded and are not being cleaned up.
Any insights on how to properly unload them would be greatly appreciated.