dylee However, this problem usually occurs in objects that use Alpha.
Did you check whether disabling Cull Transparent Mesh
fixes the issue, as I've described above?
dylee The file exported from Spine was used in Unity UGUI, but the image was not drawn on the screen.
Could you please share more details about this sentence: If the whole skeleton not displayed (so nothing of the skeleton rendered at all)? Or is only a single attachment not displayed? Please also share screenshots of the skeleton if possible. Also please describe the setup of the Skeleton, are all visible slots using blend mode Additive
?
dylee When this problem occurs, the solution I know is as follows.
[..]
You should not need such a workaround.
dylee My guess is that problems arise in Spine if you use an object whose parent is Alpha less than 1.
Will we ever know the exact trigger of the problem?
We will need more information to be able to help, see the questions above.