I have much experience using Spine inside of Unity but am now attempting to get it up and running inside of Unreal Engine 5.2. I'm trying to follow the instructions on the GitHub page but it is asking me to create a folder at the root of the project which UE is not allowing me to do (No option present in the right click menu).
I created a blank C++ project as instructed but am not sure how to proceed with the instructions of moving the Plugins folder from the runtime into my project since I cannot add a folder to my projects root directory. Any help would be greatly appreciated!