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  • Spine Runtime 4.0 zh-CN translation

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Misaki wrote

You are definitely right! I uploaded the Import Troubleshooting video to bilibili and would like to embed this in the Chinese documentation:
https://www.bilibili.com/video/BV1BD4y1Y7By/

that sounds good but there exist no share button for me. how do I get the iframe code to embed this video into document?

Please help me with this 😢 😢

You can use this HTML:

<iframe src="//player.bilibili.com/player.html?aid=733379562&bvid=BV1BD4y1Y7By&cid=913927393&page=1" scrolling="no" border="0" frameborder="no" framespacing="0" allowfullscreen="true">

I believe you can replace BV1BD4y1Y7By with another Bilibili video code. I'm not sure what the cid part is.

The Bilibili player doesn't provide a link to open the Bilibili page, so I would also include a link before the iframe:

[Bilibili](https://www.bilibili.com/video/BV1BD4y1Y7By/)
Nate wrote

You can use this HTML:

<iframe src="//player.bilibili.com/player.html?aid=733379562&bvid=BV1BD4y1Y7By&cid=913927393&page=1" scrolling="no" border="0" frameborder="no" framespacing="0" allowfullscreen="true">

I believe you can replace BV1BD4y1Y7By with another Bilibili video code. I'm not sure what the cid part is.

The Bilibili player doesn't provide a link to open the Bilibili page, so I would also include a link before the iframe:

[Bilibili](https://www.bilibili.com/video/BV1BD4y1Y7By/)

so helpful! I had replaced the Youtube Link with Bilibili iframe code here:
[attachment=0][ZH_CN]spine-unity 运行时文档_Bilibili Video Replaced.zip[/attachment]
hope it work, please do test on it :p :p

Thanks very much for the update! The page has been updated, it works without any issues. :cooldoge:


FYI: We have added another improvement to the spine-unity documentation page, making the SkeletonMecanim description clearer:
https://diffy.org/diff/4351ae7205946
Note: the diff might be confusing here, basically the part "instead of the Spine animation system." has been replaced with a longer section which spans multiple lines. After that, the existing sentence "As the [SkeletonAnimation]() component, it allows you to" has been replaced with "Like the [SkeletonAnimation]() component, SkeletonMecanim allows you to".

Roger. Update is here:
[attachment=0][ZH_CN]spine-unity 运行时文档_SkeletonMecanim_Update.zip[/attachment]

That was super quick, thanks a lot! :cooldoge:
We updated the page accordingly.

spine-c runtime document translation complete.
so TODO list updated here:

as always, please notify me if any inappropriate found in this translation, I will rectify as soon as possible. :cooldoge: :cooldoge: :cooldoge:

@wiige Awesome!! I have uploaded the translated file for spine-c Runtime Documentation:
spine-c 运行时文档

Only the URLs for the links to the headings in Spine Runtimes Guide or User Guide have been modified to link correctly, but otherwise the page reflects the translation file you provided as is. It looks almost perfect, but maybe you missed only the "Memory management” heading to translate:
spine-c 运行时文档: Memory management

That's all I could find, but if you find anything else you would like to correct, feel free to let me know!

Thanks for all your great work @wiige!! :cooldoge:
We have added another improvement to the spine-unity page, sorry that it happened in such a short period after the last one:
https://diffy.org/diff/fcc9b2c6604d
It mentions that users may want to call SetSlotsToSetupPose after changing skins, which hopefully will prevent some troubles for users.

thanks for your proofread!

Misaki wrote

It looks almost perfect, but maybe you missed only the "Memory management” heading to translate:
spine-c 运行时文档: Memory management

this is the correction: [attachment=1][Updated][ZH_CN]spine-c运行时文档.zip[/attachment]

and here for the improvement to the spine-unity page:
[attachment=0][ZH_CN]spine-unity 运行时文档_SetSlotsToSetupPose_Change.zip[/attachment]

:fiesta: :fiesta: :fiesta:

@wiige thanks a lot for the update! :cooldoge: We have now updated the spine-unity documentation page as well.

6 days later

the TODO list all finished now:

  1. ☑spine-cpp Runtime Documentation (DONE, 100%) [attachment=1][Final][ZH_CN]spine_cpp运行时文档.zip[/attachment]
    ☑spine-ue4 Runtime Documentation (DONE, 100%) [attachment=0][ZH_CN]spine_ue4运行时文档.zip[/attachment]

:sogood: :sogood: :fiesta: :fiesta: :fiesta:

@wiige AWESOME!! I have uploaded the both translated files:
spine-cpp 运行时文档
spine-ue4 运行时文档

Both look perfect!! I have not yet verified that all the links are working, but if there are any problems, I will fix them on my end. If there's anything you'd like to correct, feel free to let us know!

It must have been really hard to translate such a large amount of documents, but your translation will definitely be of great help to our Chinese users. We appreciate all your efforts!

thanks for your kind words!
I have some minor fixed for Spine运行库文档 due to clarity improvement.
[attachment=0][Update][ZH_CN]Spine运行时文档.zip[/attachment]

Next one in my new TODO list is spine-godot Runtime Documentation (0%, WIP). But... Let him be translated in 2023. :derp:

Great! I have updated the Spine运行时文档 page with the latest translation:
Spine: 运行时文档

Also, I have confirmed all the links on the spine-ue4 and spine-cpp documentations. Every link should be working correctly now.

新年快乐! 😃

22 days later

@wiige FYI: We have just added a single line of example code to the Chinese spine-unity page here, as it was missing in the first skins example code block:

skeletonAnimation.AnimationState.Apply(skeletonAnimation.Skeleton); // skeletonMecanim.Update() for SkeletonMecanim

Just that you know to get the latest version before making any updates yourself.

a month later

Wow, I am happy to see you upgrade the forum, it looks like an organic whole with the main site and they're responsive now.

But I have few bugs found in those docs:

Here is the links update of API 参考文档 that localized the outpage https link:

  • api-links-update.zip
    38kB

Thanks very much for the update @wiige! We've updated the documentation page with your changes.

I cannot visit markdown text with /markdown at spine-godot Runtime Documentation while API 参考文档 works well

Perhaps the problem is just the added section anchor #spine-godot-Runtime-Documentation, as the following URL does not provide markdown for me:
https://esotericsoftware.com/spine-godot#spine-godot-Runtime-Documentation/markdown
while this URL does:
https://esotericsoftware.com/spine-godot/markdown